A good strategy for traversing the mountains is to fight the zombies on top of the very peaks. Any dragon you have previously have fought can spawn in this biome. It's generally better to stay on top of the mountains, or towards the middle of the cliffs. as most of the surface is covered by rock.īeware of being on the ground between the mountains, as zombies can spawn above you and fall on top of you with no chance of escape. If you dig down in the caves, you can find gold ore as well. You can find tons of coal, copper ore, and iron ore. The mountain biome is quite hard to navigate through because of the deadly falls, and because zombies can drop down on you from above, taking you by surprise. Alien Crash Sites are much more conspicuous and more likely to be spotted in this biome, as the surface is often very flat and dull. This is also the only place where sand zombies will spawn. However, under the desert players can find many deep chasms which have huge amounts of rare material such as gold, diamond and Bloodstone.
There are some hills (also known as dunes) in the Desert but they provide very little cover from the Sand Dragons that spawn here. It's also very dangerous to get caught in the open (although some players may consider it as an advantage as it offers clear lines of sight), so players should build below the surface in order to survive this harsh wasteland. The desert has little or no useful resources except for rock and sand. It should also be mentioned that the more you travel, the rarer ores can be found much easier, and as well as Hell getting closer. Note: It is recommended to gather as many resources as you can at this point (Aside from wood), mobs will spawn frequently on the surface, so stay and travel underground at all times. This is especially plausible (yet still a theory) as there is usually a drop from the forest biome into a miniature desert, suggesting the drop used to be the beachhead. The fact that there is no water in Castleminer Z (ice and snow but still no real water) suggests that the Elevated Forest possibly used to be an island biome, and the forest under the floating islands grew after the water subsided. It's a good place to set up bridges or small houses around the biome, though the Dragons will attack you hereafter day 3, or around 785-800m. Also, beware that many hostile mobs will spawn in the dark areas below the islands, which are at many times pitch-black.
Players must take extreme caution when traveling by the Elevated Forest because there's not only a chance to get caught off guard by the undead but falling down 30 meters from the air on any of the islands can seriously injure or kill you or your squad.
You can find the Forest Dragon in this biome. The Elevated Forest is like the forest, but with oddly shaped caverns and floating islands scattered out in the sky. While wood can be used for resource creation, you're better off finding coal to use instead since wood is used for crafting a lot of other things. Once depleted, the player (and most often his/her squad) must travel far beyond Hell on Earth to find another Forest biome just to gather more trees (certain monsters can drop crafted wood, however, the actual logs are non-renewable). The Forest and Elevated Forest are the only sources of trees.
CASTLE MINER Z ALIEN UPGRADE
The Fire Dragon will spawn in this biome so upgrade your weapons before you see it flying, as it's found anywhere in the 0-100 distance. The dangers here are the relentless undead or falling down into a cave, so it's best to build a house underground before preceding towards the next Biome (this is a good strategy in Endurance Mode). It's an assortment of small caves along with a few hills and some flat land. The forest is where you first start out near the spawn tower.